package com.y.game.util;

import java.awt.Color;

public class Util {
	// 单元格大小
	public static final int CELL_SIZE = 20;
	// 面板大小 格子数
	public static final int[] GAMEPANEL_SIZE = {15, 20};
	// 面板颜色
	public static final Color GAMEPANEL_COLOR = Color.white;
	// 面板线条颜色
	public static final Color LINE_COLOR = Color.lightGray;
	// 图形颜色
	public static final Color GRAPH_COLOR = Color.red;
	// 障碍物颜色
	public static final Color OBSTACLE_COLOR = Color.gray;
}
